“…Game creation as an introduction to programming and computational thinking has proved to be highly engaging at middle and high school levels (e.g., Aydin, 2005;Repenning, Webb, & Ioannidou, 2010), facilitating creative thinking, social cooperation, and broader participation (Denner, Werner, & Ortiz, 2011;Resnick, Maloney, Monroy-Hernandez, & Kafai, 2009). Game design has also been shown to support student learning in various disciplines, for instance, climate science (Puttick, Strawhacker, Bernstein, & Sylvan, 2014;Puttick & Tucker-Raymond, 2018), mathematics (Tucker-Raymond et al, 2016), biology (Baytak & Land, 2011;Khalili, Sheridan, Williams, Clark, & Stegman, 2011), natural sciences (Hwang, Yang, & Wang, 2013), and chemistry (Siko, Barbour, & Toker, 2011).…”