2018 IEEE Broadcast Symposium (BTS) 2018
DOI: 10.1109/bts.2018.8551147
|View full text |Cite
|
Sign up to set email alerts
|

Broadcast-Broadband experience in ATSC 3.0: Proposal for gamification and complementary cameras

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2019
2019
2020
2020

Publication Types

Select...
1
1

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(2 citation statements)
references
References 11 publications
0
2
0
Order By: Relevance
“…In recent time, television has been changing from a technological point of view. There have been new developments in transmitting content digitally [5] and even making it more interactive [6] (gaming, content on demand, etc.). However, regardless of the new formats for audiovisual distribution, mixing video feeds from live cameras and sounds will probably remain an essential need in future television in terms of content generation.…”
Section: A State Of the Artmentioning
confidence: 99%
See 1 more Smart Citation
“…In recent time, television has been changing from a technological point of view. There have been new developments in transmitting content digitally [5] and even making it more interactive [6] (gaming, content on demand, etc.). However, regardless of the new formats for audiovisual distribution, mixing video feeds from live cameras and sounds will probably remain an essential need in future television in terms of content generation.…”
Section: A State Of the Artmentioning
confidence: 99%
“…The dedicated devices included in our research are mostly related to video mixing: eSYNIC High Definition Multimedia Interface (HDMI) to Local Area Network (LAN). 6 extenders, D-Link router and switches, Trendnet TU3-ETG Universal Serial Bus (USB) to LAN adapters. The total price of all of them amounts to CAN$ 1215.…”
Section: B Cost-effectivenessmentioning
confidence: 99%