2014
DOI: 10.1016/j.neulet.2014.05.011
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Brain activity during the flow experience: A functional near-infrared spectroscopy study

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Cited by 70 publications
(67 citation statements)
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“…However, a different neural circuit was responsible when negative affect increased, characterized by activation in the ventromedial prefrontal cortex and deactivation of the HC and the precuneus, that seemed to counteract the state of boredom, possibly by planning future actions during inactive periods (Mathiak et al, 2013). Involvement of frontal regions was also observed by Yoshida et al (2014) related to flow and boredom states. During the state of flow, activity in bilateral ventrolateral prefrontal cortex (vlPFC) [comprising the inferior frontal gyrus (IFG) and lateral OFC] increased, and it decreased when participants were subject to a boredom state.…”
Section: Discussionsupporting
confidence: 67%
“…However, a different neural circuit was responsible when negative affect increased, characterized by activation in the ventromedial prefrontal cortex and deactivation of the HC and the precuneus, that seemed to counteract the state of boredom, possibly by planning future actions during inactive periods (Mathiak et al, 2013). Involvement of frontal regions was also observed by Yoshida et al (2014) related to flow and boredom states. During the state of flow, activity in bilateral ventrolateral prefrontal cortex (vlPFC) [comprising the inferior frontal gyrus (IFG) and lateral OFC] increased, and it decreased when participants were subject to a boredom state.…”
Section: Discussionsupporting
confidence: 67%
“…The deactivation of DLPFC appeared to be modulated by the genre of the game, but not the age or the performance level of the player . Flow experience during video game playing, but not passive viewing of video game contents , was associated with DLPFC deactivations . Consistent with these previous results, our results demonstrated that game onset was associated with an abrupt and significant deactivation of DLPFC, which subsequently returned towards the baseline after the first encounter with an enemy champion.…”
Section: Discussionsupporting
confidence: 89%
“…The changes of HbO 2 /Hb level in the VLPFC appeared to have followed the demand of visuo‐motor interactions, being modest upon the game onset and becoming larger after the first encounter. The results are, therefore, consistent with the notion that VLPFC activations during video game playing may be a response to visuo‐motor processes .…”
Section: Discussionsupporting
confidence: 88%
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“…Results also indicated that flow was associated with deactivations within the MPFC, suggesting suppressed default mode network activity. In another study, Yoshida et al (2014) used functional near-infrared spectroscopy (fNIRS) to examine the time course of neural activations within the prefrontal cortex during states of flow and boredom when participants played Tetris ® . Again, consistent with the idea that intrinsically motivated states recruit central executive regions, results indicated increasing bilateral activity within lateral PFC regions during flow.…”
Section: Mapping Phenomenology To Brain Function: Toward a Neurobiolomentioning
confidence: 99%