2015
DOI: 10.1038/srep17139
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Body visual discontinuity affects feeling of ownership and skin conductance responses

Abstract: When we look at our hands we are immediately aware that they belong to us and we rarely doubt about the integrity, continuity and sense of ownership of our bodies. Here we explored whether the mere manipulation of the visual appearance of a virtual limb could influence the subjective feeling of ownership and the physiological responses (Skin Conductance Responses, SCRs) associated to a threatening stimulus approaching the virtual hand. Participants observed in first person perspective a virtual body having the… Show more

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Cited by 77 publications
(76 citation statements)
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References 62 publications
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“…In the Calibration phase, the avatar's size and the point‐of‐view of each participant were adjusted to accord with individual dimensions and positioning. In the Familiarisation phase, participants were invited to look both at the virtual body (which was fully visible in 1PP, without any occlusion over the left upper limb by the virtual grey panel) and at the environment, and to verbally describe what they were seeing (60 s) (Slater et al ., ; Tieri et al ., 2015b).…”
Section: Methodsmentioning
confidence: 98%
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“…In the Calibration phase, the avatar's size and the point‐of‐view of each participant were adjusted to accord with individual dimensions and positioning. In the Familiarisation phase, participants were invited to look both at the virtual body (which was fully visible in 1PP, without any occlusion over the left upper limb by the virtual grey panel) and at the environment, and to verbally describe what they were seeing (60 s) (Slater et al ., ; Tieri et al ., 2015b).…”
Section: Methodsmentioning
confidence: 98%
“…Recent advances in computer science have allowed researchers to use Immersive Virtual Reality (IVR) to investigate the SoE over a virtual body by adapting the original version of the RHI paradigm. Data obtained regarding embodiment of virtual body parts (Slater et al ., , ; Sanchez‐Vives et al ., ) and full virtual bodies (Ehrsson, ; Lenggenhager et al ., ; Petkova & Ehrsson, ; Slater et al ., ; Maselli & Slater, , ) show that first‐person perspective (1PP) and visual appearance of the virtual body (Kilteni et al ., ; Perez‐Marcos et al ., ; Martini et al ., ; Tieri et al ., ,b) have crucial roles in eliciting SoE (Petkova & Ehrsson, ; Petkova et al ., ; Slater et al ., ; Maselli & Slater, ). Similarly, we recently reported that even the mere passive observation of a virtual limb from a 1PP (without any multisensory visuo‐tactile or visuo‐motor boosting) is sufficient to elicit FO at explicit (e.g., questionnaire answers; Tieri et al ., 2015a), implicit [e.g.…”
Section: Introductionmentioning
confidence: 99%
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