2009
DOI: 10.1117/12.818430
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Boat, wake, and wave real-time simulation

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Cited by 3 publications
(10 citation statements)
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“…The simulation then propagates the waves from frame to frame by applying a Fast Fourier Transform (FFT), based on a realistic dispersion relation for deep water waves. 1,3,7,8 In the current version of VIROcean, proficient use of GPU resources (where four FFTs run in parallel) allows the propagation of ocean waves covering wavelengths from as short as several millimetres to up to a few kilometres. Short wavelengths (capillary waves) are important for reproducing ocean surface optical effects, especially reflection, and contribute significantly to the radiometric accuracy of the rendered scene.…”
Section: Ocean Surface Simulationmentioning
confidence: 99%
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“…The simulation then propagates the waves from frame to frame by applying a Fast Fourier Transform (FFT), based on a realistic dispersion relation for deep water waves. 1,3,7,8 In the current version of VIROcean, proficient use of GPU resources (where four FFTs run in parallel) allows the propagation of ocean waves covering wavelengths from as short as several millimetres to up to a few kilometres. Short wavelengths (capillary waves) are important for reproducing ocean surface optical effects, especially reflection, and contribute significantly to the radiometric accuracy of the rendered scene.…”
Section: Ocean Surface Simulationmentioning
confidence: 99%
“…For real-time simulation, we currently adopt an approximate approach that models a complex water surface disturbance as a combination of a large number of individual local disturbances (wave particles). 1,3,9 The starting point is the computation of the water volume displaced by each facet of the moving hull during a simulation time interval. Wave particles are launched around the hull, the amplitude of each being proportional to the local volume disturbance.…”
Section: Ship Wake Simulationmentioning
confidence: 99%
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“…Lining Chen, Yicheng Jin, and Yong Yin T Swierkowski et al [23] generated the ship wave on the IFFT sea surface. Weerasinghe et al [24] combined the IFFT Gerstner wave with 6-DOF (degree of freedom) ship motion model.…”
Section: Amplitude Malformation In the Ifft Ocean Wave Rendering Undementioning
confidence: 99%