The information gap between generations due to the development of science and technology and the separation between generations due to nuclear families are leading to a breakdown in communication between families, causing various problems. A way to solve problems is through constant communication between generation members. This can lead to concessions and consideration from the other party based on understanding through communication, and can reduce the gap caused by communication breakdown, reducing conflict between generations. It can be reduced. Board games have been loved since around 3,000 BC as games that anyone can easily learn, are familiar with, and can accompany communication with others, regardless of whether they are East or West. Board games have played a variety of roles for purposes such as leisure, strategy simulation, brain development, and play. In modern times, they are provided as a variety of programs to promote cognitive and social development in the elderly with dementia, the intellectually disabled, infants, and children. This can be confirmed through previous research at home and abroad. This study focused on the fact that board games are mainly used in programs for social and cognitive development by the elderly, who are the grandparents' generation, and the preschoolers, who are the grandchildren's generation, with the largest gap between generations among the members of the generation, and it became familiar to the relevant members. As board games produce positive results in improving cognitive ability and social skills, we would like to investigate the possibility that they can be used as a communication tool between generations.