2017
DOI: 10.1016/j.neucom.2016.03.105
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Blur robust optical flow using motion channel

Abstract: It is hard to estimate optical flow given a realworld video sequence with camera shake and other motion blur. In this paper, we first investigate the blur parameterization for video footage using near linear motion elements. We then combine a commercial 3D pose sensor with an RGB camera, in order to film video footage of interest together with the camera motion. We illustrates that this additional camera motion/trajectory channel can be embedded into a hybrid framework by interleaving an iterative blind deconv… Show more

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Cited by 8 publications
(16 citation statements)
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“…Their approach is supposed to improve the flow regularization at motion boundaries. Li et al [57] embed an additional camera motion channel into a hybrid framework in order to obtain the deblurring result and motion estimation result iteratively. Their method requires a physical motion tracker to obtain the ground truth motion accompanied with the moving camera.…”
Section: Optical Flowmentioning
confidence: 99%
See 1 more Smart Citation
“…Their approach is supposed to improve the flow regularization at motion boundaries. Li et al [57] embed an additional camera motion channel into a hybrid framework in order to obtain the deblurring result and motion estimation result iteratively. Their method requires a physical motion tracker to obtain the ground truth motion accompanied with the moving camera.…”
Section: Optical Flowmentioning
confidence: 99%
“…The deblurring process may sharpen the images but still permanently change the pixel intensity and further bring unpredictable artifacts. The alternative is to match un-uniform blur [57,52] between the input images:…”
Section: Recover Motion Field From Blurred Footagementioning
confidence: 99%
“…Freehand motion tracking enabled by a remote 3D camera is very different from handheld input devices or fiducial markers. The former may involve expensive computer vision tracking task [48,49,50] and real-time accuracy request [51,52]. For example, low cost 3D camera can only track hand motion robustly, but not always accurately track small motions of wrists or fingers from a distance.…”
Section: Freehand Gestural Design Challengesmentioning
confidence: 99%
“…Where α 1 , α 2 and α 3 are weights for controlling the contribution of each pixel in the 3 × 3 area. Using this 3 × 3 kernel is supposed to give extra robustness against the subpixel accuracy and illumination changes [16,17,14,18]. In our experiments, all these weights are set as α 1 = 1, α 2 = 0.25 and α 3 = 0.125 which refer to the distance from the centre pixel x of the area.…”
Section: Step One: Computing Optical Flow Fieldsmentioning
confidence: 99%