2011
DOI: 10.1049/el.2011.2941
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Block-run-based connected component labelling algorithm for GPGPU using shared memory

Abstract: An efficient two-scan connected component labelling (CCL) algorithm is proposed for a general purpose graphics processing unit (GPGPU). Compared to other GPU CCL algorithm, this algorithm has three distinct features. First, block-based and run-based strategies are combined in the first scan to simplify the equivalence label resolving process. Secondly, a novel labelling method for the GPU is introduced by constructing a forest of rooted trees using only 16-bit value for each node. Thirdly, the whole algorithm … Show more

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Cited by 15 publications
(4 citation statements)
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References 5 publications
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“…Chen et al [35] proposed a two-scan approach, extended from a stripe-based CCL method [36], to process stripe extraction and stripe union, respectively.…”
Section: Line-based CCL Algorithmmentioning
confidence: 99%
“…Chen et al [35] proposed a two-scan approach, extended from a stripe-based CCL method [36], to process stripe extraction and stripe union, respectively.…”
Section: Line-based CCL Algorithmmentioning
confidence: 99%
“…After applying the threshold to the image, the labeling process is carried out. A state-of-the-art labeling algorithm proposed by Chen [8] has been used which scans the image to find unconnected areas that are assigned a different label. Figure 2a, b shows both a thresholded image and a labeled image, respectively.…”
Section: Case 1: Thresholding and Labeling Algorithmmentioning
confidence: 99%
“…The number of inside-outside tests [39] or point-in-polygon checks is reduced by extracting connected components [40] from the dilated occupancy grid and using a single reference point per blob. The dilation of the grid with a circle with diameter of the vehicle width is performed to approximate the configuration space obstacles [30].…”
Section: A Environment-based Clustering With Point-in-polygon Testsmentioning
confidence: 99%