2016
DOI: 10.1186/s13063-016-1635-3
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Binocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trial

Abstract: BackgroundAmblyopia is a common neurodevelopmental disorder of vision that is characterised by visual impairment in one eye and compromised binocular visual function. Existing evidence-based treatments for children include patching the nonamblyopic eye to encourage use of the amblyopic eye. Currently there are no widely accepted treatments available for adults with amblyopia. The aim of this trial is to assess the efficacy of a new binocular, videogame-based treatment for amblyopia in older children and adults… Show more

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Cited by 35 publications
(34 citation statements)
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“…Acuity is a critical measure of visual function for preschool vision screening (Simons, 1996;Cotter et al, 2015), clinical eye care (Donahue & Baker, 2016), and research (Tsirlin, Colpa, Goltz, & Wong, 2015;Guo et al, 2016). Current acuity measurements are limited by test-retest variability (Beck et al, 2003;Rozhkova, Podugolnikova, & Vasiljeva, 2005), patient's familiarity with letters, the ease or difficulty with which individual letters may be recognized (Strong & Woo, 1985;Ferris et al, 1993;Alexander et al, 1997), and for picture optotypes, copyright limitations.…”
Section: Discussionmentioning
confidence: 99%
“…Acuity is a critical measure of visual function for preschool vision screening (Simons, 1996;Cotter et al, 2015), clinical eye care (Donahue & Baker, 2016), and research (Tsirlin, Colpa, Goltz, & Wong, 2015;Guo et al, 2016). Current acuity measurements are limited by test-retest variability (Beck et al, 2003;Rozhkova, Podugolnikova, & Vasiljeva, 2005), patient's familiarity with letters, the ease or difficulty with which individual letters may be recognized (Strong & Woo, 1985;Ferris et al, 1993;Alexander et al, 1997), and for picture optotypes, copyright limitations.…”
Section: Discussionmentioning
confidence: 99%
“…Amblyopia was defined as an interocular visual acuity difference of at least 2 logMAR lines and a fellow fixing eye visual acuity 0.02 logMAR. Anisometropia was defined as an interocular refractive error difference of !1.50DS (Gao et al, 2018;Guo et al, 2016). The visual stimuli were the same as in Experiment 1 and were presented dichoptically.…”
Section: Experiments 3 Methodsmentioning
confidence: 99%
“…In the Binocular Treatment of Amblyopia Using Videogames study, no diplopia was reported. 32 In the study of the I-BiT by Cleary et al, 17 3 subjects were found to have diminished depth of suppression that was found to be temporary and not associated with diplopia. In the Herbison et al 22 study of the I-BiT, there were 2 cases of diplopia in the I-BiT groups (1 each in the movie and game groups) that resolved after treatment cessation.…”
Section: Adverse Eventsmentioning
confidence: 97%