Proceedings of the 8th Australasian Conference on Interactive Entertainment: Playing the System 2012
DOI: 10.1145/2336727.2336743
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Beyond arcade machines

Abstract: In a University course on phenomenology, embodiment and tangible interaction, students were asked to design and build installations that can be played. This article describes some of their works and the concept of the course. The results are critically discussed. The aim of the course was to invite and motivate students to connect phenomenological ideas with their own work. Students were invited to uncover phenomenological theories, to explore them on their own and to integrate their findings with their practi… Show more

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