Game Analytics 2013
DOI: 10.1007/978-1-4471-4769-5_16
|View full text |Cite
|
Sign up to set email alerts
|

Better Game Experience Through Game Metrics: A Rally Videogame Case Study

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

1
5
0

Year Published

2016
2016
2023
2023

Publication Types

Select...
6
1

Relationship

0
7

Authors

Journals

citations
Cited by 8 publications
(6 citation statements)
references
References 23 publications
1
5
0
Order By: Relevance
“…By using MemoLine, the approximate time period could be identified, enabling developers to make informed decisions about when to release content updates. Determining when gamers stop playing can also be captured through analytics and data mining techniques [54], but it would be difficult to infer causality of why the child stopped playing. The latter can be achieved through complementary verbalization methods such as the MemoLine.…”
Section: Discussionmentioning
confidence: 99%
“…By using MemoLine, the approximate time period could be identified, enabling developers to make informed decisions about when to release content updates. Determining when gamers stop playing can also be captured through analytics and data mining techniques [54], but it would be difficult to infer causality of why the child stopped playing. The latter can be achieved through complementary verbalization methods such as the MemoLine.…”
Section: Discussionmentioning
confidence: 99%
“…Recent research has highlighted several factors that contribute to enjoyment in gaming, such as challenge, novelty, aesthetics, and social interaction [28]. For example, Guardini and Maninetti [29] discussed various aspects of game analytics, including the role of gameplay mechanics, visual and auditory elements, and narrative in player enjoyment. Furthermore, Mekler et al [30] emphasized the importance of player autonomy and competence in fostering enjoyment, as these factors contribute to a sense of personal achievement and satisfaction.…”
Section: Gaming Experiencementioning
confidence: 99%
“…A well-designed visual environment can facilitate seamless navigation, interaction, and an understanding of the game's mechanics, ultimately leading to a more enjoyable experience for players. Skillfully crafted visual elements, such as clear icons, legible text, mini maps, waypoints, and a coherent visual hierarchy, contribute to more intuitive user interfaces [29]. Misztal's and Schild's [47] research uncovered the importance of positive visual elements in enhancing player satisfaction, emphasizing the significant role aesthetics play in creating immersive gaming experiences.…”
Section: Research Frameworkmentioning
confidence: 99%
“…Physiology integrates continuous and unobtrusive measures of physiological arousal in serious games [30]. Such physiology metrics offer insights into the participant's experience [28], and behavior [16,38]. Among a variety of eye-tracking techniques, pupil diameter is already a familiar metric for the experience and behavior in serious games, due to its ecological validity and ease of use [26].…”
Section: Serious Gamesmentioning
confidence: 99%