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2016
DOI: 10.3390/s16070958
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Behavioral Modeling Based on Probabilistic Finite Automata: An Empirical Study

Abstract: Imagine an agent that performs tasks according to different strategies. The goal of Behavioral Recognition (BR) is to identify which of the available strategies is the one being used by the agent, by simply observing the agent’s actions and the environmental conditions during a certain period of time. The goal of Behavioral Cloning (BC) is more ambitious. In this last case, the learner must be able to build a model of the behavior of the agent. In both settings, the only assumption is that the learner has acce… Show more

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Cited by 5 publications
(29 citation statements)
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References 20 publications
(22 reference statements)
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“…On the other side of the spectrum, various approaches are emerged in machine learning community to generate adaptive agent behavior automatically [5,[20][21][22]. This field has been studied basically from two perspectives [1,2]: learning from observation (LfO) (a.k.a, learning from demonstration, programming from demonstration) and learning from experience. The former allows agent to extract the behavior model of the target agent by observing the behavior trace of another agent (e.g., using NN and case-based learning) [4,20].…”
Section: Agent Behavior Modeling and Evolving Behavior Treesmentioning
confidence: 99%
See 2 more Smart Citations
“…On the other side of the spectrum, various approaches are emerged in machine learning community to generate adaptive agent behavior automatically [5,[20][21][22]. This field has been studied basically from two perspectives [1,2]: learning from observation (LfO) (a.k.a, learning from demonstration, programming from demonstration) and learning from experience. The former allows agent to extract the behavior model of the target agent by observing the behavior trace of another agent (e.g., using NN and case-based learning) [4,20].…”
Section: Agent Behavior Modeling and Evolving Behavior Treesmentioning
confidence: 99%
“…Modern training, entertainment and education applications make extensive use of autonomously controlled virtual agents or physical robots [1]. In these applications, the agents must display complex intelligent behaviors to carry out given tasks.…”
Section: Introductionmentioning
confidence: 99%
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“…Determining whether two users have a similar behavior can then be done via distance measures or similarity measures. If users are represented as paths of variable length, their similarity can be calculated using a Monte Carlo estimation of the crossed entropy between their respective traces (see Equation (7) in [ 18 ] or Equation (11) in [ 19 ]). where and is the indicator function of the set .…”
Section: User Interaction Modelsmentioning
confidence: 99%
“…Moreover, to improve estimations when the available traces are too short and do not cover the entire set of available actions (along with their respective time intervals), we can use Laplace smoothing, and modify the equation as follows (see Equation (8) in [ 18 ] or Equation (12) in [ 19 ]).…”
Section: User Interaction Modelsmentioning
confidence: 99%