ACM SIGGRAPH 2018 Posters 2018
DOI: 10.1145/3230744.3230774
|View full text |Cite
|
Sign up to set email alerts
|

Beckett in VR

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
3
0

Year Published

2019
2019
2022
2022

Publication Types

Select...
4
2
1

Relationship

1
6

Authors

Journals

citations
Cited by 9 publications
(3 citation statements)
references
References 3 publications
(2 reference statements)
0
3
0
Order By: Relevance
“…XR technologies are quickly establishing themselves as commonplace platforms for presenting objects of historical, scientific, artistic, and cultural interest to the public. The Jonathan Swift project exemplars the creative potential of VV used in the museological context of cultural heritage (CH) [16]. In this applied use-case scenario, we present a VV actor as an AR character that attempts to break the mold by employing a humorous and playful mode of communication [17].…”
Section: Jonathan Swift: An Extended Reality Vv Application For Trini...mentioning
confidence: 99%
“…XR technologies are quickly establishing themselves as commonplace platforms for presenting objects of historical, scientific, artistic, and cultural interest to the public. The Jonathan Swift project exemplars the creative potential of VV used in the museological context of cultural heritage (CH) [16]. In this applied use-case scenario, we present a VV actor as an AR character that attempts to break the mold by employing a humorous and playful mode of communication [17].…”
Section: Jonathan Swift: An Extended Reality Vv Application For Trini...mentioning
confidence: 99%
“…Another project that preserves cultural heritage is Samuel Beckett in VR [6], where a team of interdisciplinary professionals, made an interactive VR narrative of Samuel Beckett's theatrical text Play. They filmed the actors in front of a green screen using free-viewpoint video (FVV) and then added the VE as a background.…”
Section: Related Workmentioning
confidence: 99%
“…Recent 3D-free-viewpoint videos research, 3D model is constructed using the captured video and rendered to the virtual camera [5,6]. In addition to observing the display image by constructing the virtual environment, it was possible to observe the free viewpoint video using the VR headset [7].…”
Section: Introductionmentioning
confidence: 99%