“…Poor precision can be addressed via filtering [10,19,71]. Gaze-based systems have also used algorithms to map gaze positions and sequences to objects when input is uncertain [9,41,52,70,72]. There have also been numerous gaze-based interaction techniques that have been proposed to improve interaction by increasing target or cursor sizes via zooming [12,39], the use of area cursors [12], cursors that can be nudged via gaze-based buttons [56], or by the incremental disambiguation of possible targets [42].…”