“…For long, the study of platform infrastructures and their features have played an important role in game studies (Chia et al, 2020; Montfort & Bogost, 2009; Nieborg & Poell, 2018). This includes the study of hardware as platform infrastructure (Custodio, 2020; Jones & Thiruvathukal, 2012; Maher, 2012; Montfort & Bogost, 2009), software for the development of games (Chia et al, 2020; Foxman, 2019; Freedman, 2020; O’Donnell, 2013; Perks, 2021; Whitson, 2018; Young, 2021), and monetization tactics within and across games (Joseph, 2021; Nieborg et al, 2020; Perks, 2021). These studies show a wide variety in the constellation of platform infrastructures (Chia et al, 2020) but clearly document the power that platform providers have in shaping the option space and incentives for developers and gamers (Foxman, 2019; Freedman, 2020; Nieborg & Poell, 2018; Whitson, 2018).…”