2013
DOI: 10.1007/978-3-642-40450-4_51
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Balls into Bins Made Faster

Abstract: Abstract. Balls-into-bins games describe in an abstract setting several multiple-choice scenarios, and allow for a systematic and unified theoretical treatment. In the process that we consider, there are n bins, initially empty, and m = cn balls. Each ball chooses independently and uniformly at random k ≥ 3 bins. We are looking for an allocation such that each ball is placed into one of its chosen bins and no bin has load greater than 1. How quickly can we find such an allocation? We present a simple and novel… Show more

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Cited by 14 publications
(28 citation statements)
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References 15 publications
(23 reference statements)
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“…We give a construction that uses Cuckoo hashing [66] to allocate balls to bins. However, the same method can be used with other algorithms (e.g., multi-choice Greedy [13], LocalSearch [55]) to obtain different parameters. We give a brief summary of Cuckoo hashing's allocation algorithm below.…”
Section: A Pbc From Reverse Cuckoo Hashingmentioning
confidence: 99%
“…We give a construction that uses Cuckoo hashing [66] to allocate balls to bins. However, the same method can be used with other algorithms (e.g., multi-choice Greedy [13], LocalSearch [55]) to obtain different parameters. We give a brief summary of Cuckoo hashing's allocation algorithm below.…”
Section: A Pbc From Reverse Cuckoo Hashingmentioning
confidence: 99%
“…Moreover, we restrict ourselves to its application to finding minimum weight perfect matchings in bipartite graphs. Our analysis technique is inspired by the LSA method [23] which is used to construct large hash tables and finding maximum matchings in unweighted bipartite graphs. In fact, the original motivation was to extend the label based technique in LSA for solving the weighted version of the matching problem in bipartite graphs.…”
Section: Introductionmentioning
confidence: 99%
“…The paper studied the efficiency of insertion via Breadth First Search and also reported on some experiments with the random walk approach. The paper by Khosla describes a nice linear time algorithm for placing the n items. The papers considered insertion by random walk and proved that the expected time to complete a round can be bounded by log2+odfalse(1false)n, where o d (1) tends to zero as d → ∞ .…”
Section: Introductionmentioning
confidence: 99%