BalanceVR: VR based Balance Training to Increase Tolerance to VR Sickness
Seounghoon Kang,
Yechan Yang,
Gerard Jounghyun Kim
et al.
Abstract:Virtual reality (VR) or cyber-sickness is a serious usability problem. Postural (or balance) instability theory has emerged as one of the primary hypotheses for the cause of VR sickness. In this paper, we conducted a two-week-long experiment to observe the trends in user balance learning and sickness tolerance under different experimental conditions to analyze the potential inter-relationship between them. The experimental results have shown, aside from the obvious improvement in balance performance itself, th… Show more
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