2016
DOI: 10.1109/thms.2016.2571265
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Badminton Stroke Recognition Based on Body Sensor Networks

Abstract: A badminton training system based on body sensor networks has been proposed. The system may recognize different badminton strokes of badminton players. A two-layer hidden Markov model (HMM) classification algorithm is proposed to recognize 14 types of badminton strokes. In the first layer, we use acceleration magnitude of the right wrist to determine a threshold to detect strokes, and then, the HMM is applied to filter out nonstroke motions. In the second layer, we adopt the HMM to classify all the strokes int… Show more

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Cited by 64 publications
(51 citation statements)
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References 12 publications
(11 reference statements)
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“…x, y, z acceleration variance (Wang, Guo, et al, 2016) 13-15 6 Signal magnitude vector (SMV) (Cheng & Jhan, 2013) 16 7…”
Section: Feature Setsmentioning
confidence: 99%
See 1 more Smart Citation
“…x, y, z acceleration variance (Wang, Guo, et al, 2016) 13-15 6 Signal magnitude vector (SMV) (Cheng & Jhan, 2013) 16 7…”
Section: Feature Setsmentioning
confidence: 99%
“…The application of BSN also covers sports training. For example, a badminton training system which consists of left wrist sensor, right wrist sensor, waist sensor and right ankle sensor is designed in (Wang, Guo, & Zhao, 2016). The proposed system fused the data of four sensors at the feature level and utilized the double-layer hidden markov model (HMM) classification algorithm to recognize 14 types of badminton batting activities.…”
Section: Introductionmentioning
confidence: 99%
“…In Ref., [33] various badminton strokes are recognized based on BSN. The system contains wireless inertial sensor nodes, wireless receiving node and an operating system (PC).…”
Section: Performance Monitoring In Sportsmentioning
confidence: 99%
“…for horse riding (Equestrian sports) Quaternion update based on gradient descent algorithm; Equestrian motion tracking based on quaternion; Analysis of riding poster based on Equestrian [33] Different strokes (serve, clear, push, Sample set generation by wavelet denoising, badminton stroke detection, window lob, chop, rushing, hook for fore-segmentation, feature extraction and selection; classification by a two layer HMM classifier hand & backhand) in badminton (Layer 1: verify if the activity is a stroke, Layer 2: multiclass classification of the strokes)…”
Section: Gether With Some Notesmentioning
confidence: 99%
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