2018 International Symposium on Big Data Visual and Immersive Analytics (BDVA) 2018
DOI: 10.1109/bdva.2018.8533892
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Axes and Coordinate Systems Representations for Immersive Analytics of Multi-Dimensional Data

Abstract: Axes are the main components of coordinate systems representations. They play a critical role for the visual analysis of multi-dimensional data. However their representation seems to have always be considered self evident, with oriented lines crossing at an origin, completed with labels such as ticks and names. Such classical representation show limits when it comes 3D visualization and immersive analytics (IA), mainly because orthogonal projection of points on linear axes is hard in a 3d environment, and beca… Show more

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Cited by 12 publications
(7 citation statements)
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“…Working on scatterplots, Fonnet et al . [FVP*18] evaluated different axis positioning and layout strategies for scatterplots in immersive environments. They measured how well participants could estimate relative point locations and reconstruct the exact values ( x , y , z ) of datapoints with different axis layouts.…”
Section: Discussionmentioning
confidence: 99%
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“…Working on scatterplots, Fonnet et al . [FVP*18] evaluated different axis positioning and layout strategies for scatterplots in immersive environments. They measured how well participants could estimate relative point locations and reconstruct the exact values ( x , y , z ) of datapoints with different axis layouts.…”
Section: Discussionmentioning
confidence: 99%
“…[CB20] evaluated the usage of HMDs in the context of immersive serious VR games and came to the conclusion that the HTC VIVE and Oculus Rift seem to be the most popular VR‐HMDs. This view seems to be also supported by the selection of our papers: In work discussed in this paper, the HTC VIVE was used for PCPs [CCD*17], graph visualizations [BC17, DCW*18], interactive lenses [MRS*18], scatterplot layouting strategies [FVP*18], map and flow visualizations [YDJ*19], comparative analysis [KBS*19], highlighting techniques [KCWK19] and cluster identification [KWO*20]. The Oculus Rift was used, among others, for collaborative scatterplot analyses [DDC*15], comparative 2D/3D graph studies [KMLM16], visualizing geological uncertainties [HHC18] and STC visualizations [WSN19].…”
Section: Literature Reviewmentioning
confidence: 91%
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“…The tool provides various multidimensional data visualization techniques including PCP (Parallel Coordinate Plots) and SPLOM (Scatterplot matrices) with arbitrary sets of dimensions according to the manipulations of the axes. There have been several newer studies on immersive multidimensional data visualization [8,21], development of more robust immersive analytics systems [4], and evaluation of immersive analytics processes [2].…”
Section: Related Workmentioning
confidence: 99%
“…3D scatterplots have received significant attention in Immersive Analytics research [2,21,25,32,52]. Raja et al [54] found that using body motion and head-tracking in a CAVE-like environment was beneficial compared to non-immersive environments for low-level scatterplot tasks (i.e., cluster detection, distance estimation, point value estimation and outlier detection).…”
Section: Immersive Analytics and Space Navigationmentioning
confidence: 99%