2022
DOI: 10.1007/978-3-031-19769-7_19
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AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture

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Cited by 17 publications
(4 citation statements)
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“…Modeling geometry of dynamic non-rigid scenes is considered in a number of recent approaches either for capturing human actors [5,54,29,27,30,35,16,20,17,59] or general scenes [32,45,41]. Towards this end, 3D scans are required for supervision in [20,17,35,54,29] to learn rigged human geometry.…”
Section: Related Workmentioning
confidence: 99%
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“…Modeling geometry of dynamic non-rigid scenes is considered in a number of recent approaches either for capturing human actors [5,54,29,27,30,35,16,20,17,59] or general scenes [32,45,41]. Towards this end, 3D scans are required for supervision in [20,17,35,54,29] to learn rigged human geometry.…”
Section: Related Workmentioning
confidence: 99%
“…Modeling geometry of dynamic non-rigid scenes is considered in a number of recent approaches either for capturing human actors [5,54,29,27,30,35,16,20,17,59] or general scenes [32,45,41]. Towards this end, 3D scans are required for supervision in [20,17,35,54,29] to learn rigged human geometry. Likewise, [32,30,16,5,48,27] utilize multi-view data to capture appearance and produce photo-realistic avatars under arbitrary viewpoints and in arbitrary poses.…”
Section: Related Workmentioning
confidence: 99%
See 2 more Smart Citations