“…Thus far, psychometric tests have suggested that Internet gaming addicts suffer from self-concept deficits and show a stronger identification with their own avatar than healthy controls (Bessière, Seay, & Kiesler, 2007; Davis, 2001; Lemenager et al., 2013). Neurobiological studies reflect these observations, showing that addicted Internet gamers exhibit increased activations in brain regions such as the angular gyrus (AG), the inferior frontal gyrus (IFG), the precuneus, and the medial prefrontal cortex (MPFC; BA 8, 9, 32), during avatar reflection compared to self-reflection (Dieter et al., 2015). Activation of the left AG has in particular been associated with identification processing and feelings of empathy (Ganesh, van Schie, de Lange, Thompson, & Wigboldus, 2011; Regenbogen et al., 2012; Regenbogen, Habel, & Kellermann, 2013), whereas the MPFC has been functionally linked to self-referential processing in healthy subjects (D’Argembeau et al., 2012).…”