2018
DOI: 10.1109/mc.2018.3971341
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Autonomous Tools in System Design: Reflective Practice in Ubisofts Ghost Recon Wildlands Project

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Cited by 11 publications
(10 citation statements)
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“…As computing machines moved in the 1960s and 1970s beyond performing simple arithmetic, sorting, and matching carried out by earlier punch-card systems to increasingly complex real time transaction recording where machine exhibit more autonomous and complex agency the shift called also for better learning among system users. In consequence, sociotechnical thinking had to change again (Alvesson and Sandberg, 2011;Ekbia and Nardi, 2014;Kallinikos, 2011;Seidel et al, 2018Seidel et al, , 2019Sutherland, 2008). Several extensions to understand the relationships between machines and people were put forward.…”
Section: The Evolution Of Technology and Organizing Toward Socio-technical Thinking And Metahuman Systemsmentioning
confidence: 99%
“…As computing machines moved in the 1960s and 1970s beyond performing simple arithmetic, sorting, and matching carried out by earlier punch-card systems to increasingly complex real time transaction recording where machine exhibit more autonomous and complex agency the shift called also for better learning among system users. In consequence, sociotechnical thinking had to change again (Alvesson and Sandberg, 2011;Ekbia and Nardi, 2014;Kallinikos, 2011;Seidel et al, 2018Seidel et al, , 2019Sutherland, 2008). Several extensions to understand the relationships between machines and people were put forward.…”
Section: The Evolution Of Technology and Organizing Toward Socio-technical Thinking And Metahuman Systemsmentioning
confidence: 99%
“…Sensors involve the designer's or design team's perception of the output of the autonomous tool. Of note is that while current applications typically involve human designers who work together with tools to create content (Seidel et al, 2018;Smelik et al, 2010a;Summerville et al, 2018) we can also think of nonhuman control systems and even autonomous design tools as control systems. However, as indicated earlier, addressing the frame problem will eventually require a human agent who is able to change the model to react to changes in the problem space.…”
Section: Figure 3 Control System (Partially) Autonomous Design Toolmentioning
confidence: 99%
“…The environment provides sensory inputs to the autonomous design tool. A search-based algorithm might receive a three-dimensional landscape as input and then generate alterations of this landscape until the process terminates with a satisfactory solution (Seidel et al, 2018). Similarly, a machine-learned model might be fed with a partial design and then complete that design (Summerville et al, 2018).…”
Section: Figure 3 Control System (Partially) Autonomous Design Toolmentioning
confidence: 99%
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“…Software tools using artificial intelligence (AI) methods are now being used within a variety of organizational routines and practices, creating new types of human-machine configurations and playing an increasingly important role in the context of contemporary organizing [4,5]. Examples can be found across areas such as management decision making, manufacturing, and even design and creative applications [e.g., 1, 2].…”
mentioning
confidence: 99%