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International Conference on Integration of Knowledge Intensive Multi-Agent Systems, 2005.
DOI: 10.1109/kimas.2005.1427123
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Automata-based programming of the reactive multi-agent control systems

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Cited by 10 publications
(7 citation statements)
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References 17 publications
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“…According to the author, the main techniques are the nested switch statement, the state table, and the object-oriented State design pattern. Shalyto et al [13], [14] promote structuring control programs as state machines in the C language using the switch statement. Wagner in [11] proposed to represent a reactive system as a set of concurrently operating state machines.…”
Section: B State Machine Programming In Industrial Applicationsmentioning
confidence: 99%
“…According to the author, the main techniques are the nested switch statement, the state table, and the object-oriented State design pattern. Shalyto et al [13], [14] promote structuring control programs as state machines in the C language using the switch statement. Wagner in [11] proposed to represent a reactive system as a set of concurrently operating state machines.…”
Section: B State Machine Programming In Industrial Applicationsmentioning
confidence: 99%
“…Systems designed by this programming technique recognize the given environment and determine their current state. These systems can then take action by performing a proper state transition [8], [9].…”
Section: A Finite Automatonmentioning
confidence: 99%
“…Its capability for rigorous representation of all the relevant engineering problems occurring in detailed protocol design turned it into a specification system. Although oriented towards modeling networks and their protocols, SMURPH became a de facto general purpose specification and simulation package for reactive systems [25,26].…”
Section: A Historical Notementioning
confidence: 99%