2014
DOI: 10.1145/2661229.2661247
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Autocomplete painting repetitions

Abstract: The final outcome is shown in (c). Our system works for both individual strokes (e.g. the detailed hatches) and structured elements (e.g. the windows). Due to the spatial and temporal variations, these sketches are very difficult, if not impossible, to be generated via prior sequential clone systems. AbstractPainting is a major form of content creation, offering unlimited control and freedom of expression. However, it can involve tedious manual repetitions, such as stippling large regions or hatching complex c… Show more

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Cited by 52 publications
(55 citation statements)
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“…Most general geometric texture synthesis methods are originally designed for off‐line texturing of defined regions. Recent efforts utilize and extend texture synthesis methods for generating repeated patterns in paintings [KIZD12a, LBDF13, LFB*13, KCG*14, LBW*14, XCW14]. However, these techniques are designed for particular interaction scenarios and output.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Most general geometric texture synthesis methods are originally designed for off‐line texturing of defined regions. Recent efforts utilize and extend texture synthesis methods for generating repeated patterns in paintings [KIZD12a, LBDF13, LFB*13, KCG*14, LBW*14, XCW14]. However, these techniques are designed for particular interaction scenarios and output.…”
Section: Related Workmentioning
confidence: 99%
“…This translates into critical dependence on initial distribution of point samples, and non‐trivial neighborhood definition and matching methods, which can result in unsatisfactory synthesis especially when continuous structures are desired. 3) Content creation with repetitive structures remains to be a challenge since the current methods are designed for off‐line texture synthesis and do not support interactive artistic control for general domains [MWT11, LGH13, XCW14].…”
Section: Introductionmentioning
confidence: 99%
“…Research on digital brushes includes methods for painting directly from casually-captured texture exemplars [72][73][74], RealBrush [75] which synthesizes from carefully captured natural media exemplars, and "autocomplete" of repetitive strokes in paintings [76]. Ritter et al [73] initially developed a framework that allows artists to paint with textures on a target image by sampling textures directly from an exemplar image.…”
Section: Synthesis For Specialized Domainsmentioning
confidence: 99%
“…13. The autocompletion of repetitive painting strokes [76] works by detecting repetitive painting operations, and suggesting an autocompletion to users if repetition is detected. Strokes are represented in a curve representation which is sampled so that neighborhood matching can be performed between collections of samples.…”
Section: Synthesis For Specialized Domainsmentioning
confidence: 99%
“…These methods are restricted to their specific category of content; they do not enable the inverse modeling of complex scenes where several types of content affect each other. Close to our work is a recent paper of Xing et al [2014], who present an approach for autocompleting stylized repetitions learned from an input model. However, their approach is limited to 2D polygons.…”
Section: Related Workmentioning
confidence: 99%