2019
DOI: 10.1007/978-3-030-06246-0_1
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Augmented Reality in Real Stores: Empirical Evidence from Consumers’ Interaction with AR in a Retail Format

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Cited by 19 publications
(6 citation statements)
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References 29 publications
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“…Apps, instead, are considered useful for creating a strong relationship with consumers: they allow retailers/suppliers to provide several additional services and information to consumers, who will become increasingly engaged with the product and service co-creation process (Bonetti et al 2019;Pantano 2015). Particularly, they increase the social and experiential benefits, being most useful in the post-purchase phase.…”
Section: Discussionmentioning
confidence: 99%
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“…Apps, instead, are considered useful for creating a strong relationship with consumers: they allow retailers/suppliers to provide several additional services and information to consumers, who will become increasingly engaged with the product and service co-creation process (Bonetti et al 2019;Pantano 2015). Particularly, they increase the social and experiential benefits, being most useful in the post-purchase phase.…”
Section: Discussionmentioning
confidence: 99%
“…The identification of the items included in the questionnaire was based on the literature review of MAR (Dacko 2017;Bonetti et al 2019;Pantano 2015;McCormick et al 2014) and marketing management related to consumer value (Zeithaml 1988), considering the characteristics of "Made and Italy" F&B products.…”
Section: Step 1: Selection Of Itemsmentioning
confidence: 99%
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“…developed by IT providers) (Baker, 2011;Montecchi et al, 2022). Key factors influencing the degree of CFIT adoption include: perceived benefits and associated risks (Javornik et al, 2021;Pantano and Vannucci, 2019); costs and expected return on investment (Inman and Nikolova, 2017;Ramanathan et al, 2017;Shankar et al, 2020); purpose (including hedonic and/or functional - Bonetti et al, 2019;Javornik et al, 2021;Ogunjimi et al, 2021); complexity (i.e. perceived ease of use -Naicker and Van Der Merwe, 2018;Shankar et al, 2020); and compatibility with the retailer's characteristics (i.e.…”
Section: Characteristics Of the Technology Impacting On Cfit Adoptionmentioning
confidence: 99%
“…Enable virtual access to the store virtually, product visualization, and welcome customers by engaging them with AR at the entrance Customers found the experience very interactive, engaging and fun. It led to better brand engagement and customer satisfaction [89] Use of android-based AR mobile apps for a smart retail experience Analyze how AR apps affect customer experience and benefit the retailers Shopping experience was found to be more efficient and beneficial in various ways [90] IKEA AR application To understand the AR marketing phenomenon, different determinants, such as purchase intention, attitude, hedonic value, telepresence, ease of use, and technology anxiety were calculated…”
Section: Applying Ar In Fight Against Covid-19 Crisismentioning
confidence: 99%