2022
DOI: 10.1002/ca.23920
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Augmented reality for teaching anatomy

Abstract: Successive waves of the coronavirus (COVID-19) pandemic lockdowns resulted in significant reduction in face-to-face teaching, with an adverse effect especially on sectors requiring direct skill acquisition. Despite the fact that augmented reality (AR) presents an equitable, cost-effective solution which reduces crowding in the confined spaces of the dissection theater, the benefits of AR-supported undergraduate medical education have been poorly investigated. We conducted a validated survey to explore the valu… Show more

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Cited by 13 publications
(13 citation statements)
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“…In modern education, classical lectures are criticized for not being student‐centered and not enabling students to construct knowledge by encouraging methods that enable them to use higher level cognitive skills (Bligh & Cameron, 2000). Classical lectures are important for anatomy education, but alternative and blended approaches have become more prominent during the last few decades (Taylor et al, 2022; Zammit et al, 2022). As a result, anatomy lectures have occupied less time in many courses (Evans, 2022).…”
Section: Discussionmentioning
confidence: 99%
“…In modern education, classical lectures are criticized for not being student‐centered and not enabling students to construct knowledge by encouraging methods that enable them to use higher level cognitive skills (Bligh & Cameron, 2000). Classical lectures are important for anatomy education, but alternative and blended approaches have become more prominent during the last few decades (Taylor et al, 2022; Zammit et al, 2022). As a result, anatomy lectures have occupied less time in many courses (Evans, 2022).…”
Section: Discussionmentioning
confidence: 99%
“…One of the new problems which had a massive effect on educational systems was COVID-19 (30,37). COVID-19 forced universities and academic centers to develop online methods such as webinars, online classrooms, serious games, and gami cations to further engage students and teachers.…”
Section: Skillsmentioning
confidence: 99%
“…VR is the most common device due to its availability, and ease of use, and can provide a variety of tools and options in different elds from behavioral science (42) to orthopedics surgery (34) in a virtual environment. On the other hand, MR and AR can combine the digital world with real life and can be used mostly in anatomy (30,43) to different elds like ward rounds (41), and emergency simulations (37).…”
Section: Type Of Technologymentioning
confidence: 99%
“…The application of AR and VR using 3D visualization pedagogical tutorials have expanded with the rapid evolution of digital technology in the last decade and show promise in advancing knowledge within nursing programs 10. Interactive visualization tutorials that are created in 3D AR or VR are more effective in cognitive learning outcomes, improving psychomotor skills, and gaining a higher motivation in learners than a script-based approach in education 8,9,12,14,15,19-21. Studies consistently show that integrating AR and VR into health care education improves students’ understanding of, and their spatial orientation of, anatomical relationships 14,15,20,21.…”
Section: Problemmentioning
confidence: 99%