2021
DOI: 10.2991/assehr.k.210914.008
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Augmented Reality-Based Learning Media Design: Its Compatibility to Blended Learning

Abstract: This objectives of this study are to find out: (1) the functionality and the compatibility of the AR-based game for Blended Learning model (2) describe users' perspectives on its potential for blended learning activities. The design of the game called ArReadSpeed has gone through several stages that encompass pre-design input taking, design stage, and pre-trial evaluation stages. The inputs generated from the prospective users and two experts serve as feedback needed for the game prototype making, while the in… Show more

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Cited by 2 publications
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“…Augmented reality is a technology that can make a 2D or 3D object real [9]. The object appears directly and makes the object look like real.…”
Section: Methodsmentioning
confidence: 99%
“…Augmented reality is a technology that can make a 2D or 3D object real [9]. The object appears directly and makes the object look like real.…”
Section: Methodsmentioning
confidence: 99%
“…Several vocational schools chose the use of augmented reality media based on the complexity of the scope of teaching material to be delivered to students, which for practical subjects requires thinking skills to provide an initial simulation before practical activities are carried out (Hermawan et al, 2022). In addition, most of the devices used to operate augmented students, namely Android smartphones, own reality-based learning media (Majid et al, 2021;Suratno & Nugroho, 2021).…”
Section: Introductionmentioning
confidence: 99%