2018
DOI: 10.3390/su10103446
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Augmented Reality and Mobile Devices: A Binominal Methodological Resource for Inclusive Education (SDG 4). An Example in Secondary Education

Abstract: The rise of so-called emerging technologies is broadening the way in which students access information and in turn changing the way in which they can interact and the experiences to which they are exposed. Mobile devices are regarded as flexible tools that facilitate access to information in different formats and in any environment. For its part, Augmented Reality is a technique that, through mobile tools, can enhance the globalization of content and access to contextual information in various ways. Together, … Show more

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Cited by 55 publications
(48 citation statements)
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References 31 publications
(33 reference statements)
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“…Information 2020, 11, x FOR PEER REVIEW 3 of 11 possible in a traditional classroom. Therefore, the fundamental objective of AR is to add more information that is more meaningful to real objects, thus improving students' understanding of the world that they are observing [7]. This paper aims to explore the impact of an AR tool on students' learning performance.…”
Section: Ar Toolmentioning
confidence: 99%
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“…Information 2020, 11, x FOR PEER REVIEW 3 of 11 possible in a traditional classroom. Therefore, the fundamental objective of AR is to add more information that is more meaningful to real objects, thus improving students' understanding of the world that they are observing [7]. This paper aims to explore the impact of an AR tool on students' learning performance.…”
Section: Ar Toolmentioning
confidence: 99%
“…Augmented reality has the potential to combine the real with the virtual world. AR is a technology that makes it possible to generate virtual environments that overlap a real environment in a direct or indirect way, allowing the interaction of reality with the visualization of virtual graphics [7]. As virtual information layered over a real environment, any type of information can be digitized; e.g., text, images, video, audio, web links, and three-dimensional (3D) models.…”
Section: Introductionmentioning
confidence: 99%
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