2010 IEEE International Workshop on Multimedia Signal Processing 2010
DOI: 10.1109/mmsp.2010.5662031
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Audio-haptic physically-based simulation of walking on different grounds

Abstract: We describe a system which simulates in realtime the auditory and haptic sensations of walking on different surfaces. The system is based on a pair of sandals enhanced with pressure sensors and actuators. The pressure sensors detect the interaction force during walking, and control several physically based synthesis algorithms, which drive both the auditory and haptic feedback. The different hardware and software components of the system are described, together with possible uses and possibilities for improvem… Show more

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Cited by 32 publications
(33 citation statements)
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“…The virtual elevator was simulated using a multimodal architecture originally developed for simulating walking-based interactions through visual, auditory and haptic stimuli [11].…”
Section: Experiments Setup and Stimulimentioning
confidence: 99%
See 1 more Smart Citation
“…The virtual elevator was simulated using a multimodal architecture originally developed for simulating walking-based interactions through visual, auditory and haptic stimuli [11].…”
Section: Experiments Setup and Stimulimentioning
confidence: 99%
“…The position and orientation of the participants head is tracked by means of a 16 cameras Optitrack motion capture system (Naturalpoint) and the forces exerted during foot-floor interactions are registered by a pair of customized sandals augmented with actuators and pressure sensors [11]. Two FSR pressure sensors (I.E.E.…”
Section: Simulation Hardwarementioning
confidence: 99%
“…Physically-based sound synthesis is an independent topic and a number of models were already presented, for example in [Avanzini et al 2005] where a model has been presented which has previously been used to create synthetic step sounds [Turchet et al 2010]. …”
Section: Related Workmentioning
confidence: 99%
“…In [Turchet et al 2010], the viability of auditory step feedback systems using shoes equipped with force sensitive resistors has been demonstrated and in [Nordahl et al 2011], a system based on an array of microphones located on the floor around the user was used.…”
Section: Related Workmentioning
confidence: 99%
“…The mechanical responses resulting from such actions, often include oscillatory components that can be modeled through deterministic or stochastic techniques, in combination with a separable, low frequency component [6,7]. While the reproduction of the oscillatory components alone via hard surfaces may be sufficient to determine vivid perceptual outcomes [8,9], another haptic simulation approach, proposed here, involves the artificial reproduction of the sensory experiences resulting from squeezing actions performed via a deformable haptic interface.…”
Section: Conceptmentioning
confidence: 99%