1999
DOI: 10.1016/s0747-5632(98)00034-x
|View full text |Cite
|
Sign up to set email alerts
|

ATOD-TV: evaluation of a multimedia program designed to educate the public about substance abuse

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
4
0

Year Published

2002
2002
2013
2013

Publication Types

Select...
8
1

Relationship

0
9

Authors

Journals

citations
Cited by 11 publications
(4 citation statements)
references
References 14 publications
0
4
0
Order By: Relevance
“…A different model for substance abuse education, used by programs such as ATOD-TV (Epstein & McGaha, 1999, 2000 and "If You Drink" (Meier, 1988) is purely informational. These programs do not attempt to change students' drug-using behaviors, but rather provide basic scientific information regarding drugs' effects on the brain and body.…”
mentioning
confidence: 99%
“…A different model for substance abuse education, used by programs such as ATOD-TV (Epstein & McGaha, 1999, 2000 and "If You Drink" (Meier, 1988) is purely informational. These programs do not attempt to change students' drug-using behaviors, but rather provide basic scientific information regarding drugs' effects on the brain and body.…”
mentioning
confidence: 99%
“…In "Verdict," a courtroom drama about the societal consequences of substance abuse, viewers have the opportunity to make judgments regarding the guilt or innocence of various drugs and their relationships to crime, violence, disease, and accidents. Structured preevaluations and postevaluations of 276 adults at a large, urban shopping mall indicated that users demonstrated greater knowledge about substance abuse and more positive attitudes toward substance abuse research and treatment after viewing the program (Epstein and McGaha 1999).…”
mentioning
confidence: 99%
“…Examples include video and audio clips, animations and interactive text and graphics. Recent studies have shown that interactive multimedia, when compared to more traditional teaching methods can significantly increase learners' knowledge (Epstein and McGaha, 1999), higher order thinking skills (Taylor et al, 1997) and problem solving skills (Bates, 1995). And to some extent, interactive multimedia allows the learner to control what they are learning and creates a more learner-directed education style which is compatible with adult learner preferences (Brown, 2001; Wilkes and Burnham, 1991).…”
mentioning
confidence: 99%