2022
DOI: 10.1016/j.jksuci.2020.11.030
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Atmospheric cloud modeling methods in computer graphics: A review, trends, taxonomy, and future directions

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Cited by 2 publications
(2 citation statements)
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“…When developing this review, we are inspired by the methodology described by [12] and [13] which follows the guidelines recommended by [14] and [15] in which four phases are to be executed in the review process: (i) designing, (ii) conducting, (iii) analyzing, and (iv) documenting. Figure 1 depicts all of the procedures involved as well as the results of each phase.…”
Section: Review Methodologymentioning
confidence: 99%
“…When developing this review, we are inspired by the methodology described by [12] and [13] which follows the guidelines recommended by [14] and [15] in which four phases are to be executed in the review process: (i) designing, (ii) conducting, (iii) analyzing, and (iv) documenting. Figure 1 depicts all of the procedures involved as well as the results of each phase.…”
Section: Review Methodologymentioning
confidence: 99%
“…The majority of research and development in sky and cloud image synthesis has focused on video games and flight simulators 6,7 , where a semi-realistic sky is necessary to convince the player/user of their surroundings. The primary challenge, oft noted, is rendering speed, since the desired frame rate is >30 frames per second.…”
Section: Introductionmentioning
confidence: 99%