2013
DOI: 10.1007/978-3-642-39212-2_26
|View full text |Cite
|
Sign up to set email alerts
|

Asynchronous Games over Tree Architectures

Abstract: Abstract. We consider the distributed control problem in the setting of Zielonka asynchronous automata. Such automata are compositions of finite processes communicating via shared actions and evolving asynchronously. Most importantly, processes participating in a shared action can exchange complete information about their causal past. This gives more power to controllers, and avoids simple pathological undecidable cases as in the setting of Pnueli and Rosner. We show the decidability of the control problem for… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
27
0
1

Year Published

2014
2014
2022
2022

Publication Types

Select...
7
1
1

Relationship

2
7

Authors

Journals

citations
Cited by 29 publications
(28 citation statements)
references
References 24 publications
0
27
0
1
Order By: Relevance
“…Our framework may carry over to Zielonka's asynchronous automata [19] with binary actions. These automata have been considered in [9] over tree architectures to get decidability of the controller-synthesis problem. This also raises the question about a parameterized formulation of the control problem.…”
Section: Resultsmentioning
confidence: 99%
“…Our framework may carry over to Zielonka's asynchronous automata [19] with binary actions. These automata have been considered in [9] over tree architectures to get decidability of the controller-synthesis problem. This also raises the question about a parameterized formulation of the control problem.…”
Section: Resultsmentioning
confidence: 99%
“…Alternatively, a distributed formulation of Church's problem can be formulated in Ramadge and Wonham's supervisory control setting. This problem, when plants and controllers are Zielonka automata, has been considered in [14,29,17,34]. In this formulation, local controllers exchange information when synchronizing on shared actions.…”
Section: Related Workmentioning
confidence: 99%
“…Causal knowledge. This notion is related to partial order semantics [10], and has been used informally in distributed games [4,15,6]. However, as far as we know, it has not been used in an epistemic framework before.…”
Section: Definitionmentioning
confidence: 99%