2014 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) 2014
DOI: 10.1109/icassp.2014.6853723
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Asymmetric coding using Binocular Just Noticeable Difference and depth information for stereoscopic 3D

Abstract: International audienceThe problem of determining the best level of asymmetry has been addressed by several recent works with the aim to guarantee an optimal binocular perception while keeping the minimum required information. To do so, subjective experiments have been conducted for the definition of an appropriate threshold. However, such an approach is lacking in terms of generalization because of the content variability. Moreover, using a fixed threshold does not allow an adaptation to the content and to the… Show more

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Cited by 6 publications
(1 citation statement)
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“…From a standardization point of view, the main actors in asymmetric coding are H.264, HEVC, and 3D-HEVC. As analyzed in [39], these methods are different concerning complexity, required parameters, and achieved performances.…”
Section: A Video Compressionmentioning
confidence: 99%
“…From a standardization point of view, the main actors in asymmetric coding are H.264, HEVC, and 3D-HEVC. As analyzed in [39], these methods are different concerning complexity, required parameters, and achieved performances.…”
Section: A Video Compressionmentioning
confidence: 99%