2014
DOI: 10.1002/acs.2496
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AsTeRICS, a flexible AT construction set

Abstract: A vast number of people with disabilities are supported by assistive technologies (AT). Often, AT solutions do not directly fit the specific requirements of a user, making costly adaptations necessary. Assistive Technology Rapid Integration & Construction Set (AsTeRICS) aims to change this situation by employing rapid prototyping technologies in AT. A construction set of building blocks to create flexible prototypes for each individual user is provided. This set is configured by a visual modelling software app… Show more

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Cited by 5 publications
(4 citation statements)
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References 16 publications
(18 reference statements)
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“…[ [185][186][187] [ 161,188] [48, 100,112,140,166,183,185,[189][190][191][192] [48,50, 62, 140,[193][194][195][196] [39,40, 182,197] [198] [148,190,193,199] [117, 119,195] [ 21,56,176,178,[200][201][202][203] HCI-M [204] [ 205,206] [204, [207][208][209] [90, 208,210] [ 207,210] [ [211][212][213] HCI-TMI [183,214,…”
Section: Hci-hapmentioning
confidence: 99%
“…[ [185][186][187] [ 161,188] [48, 100,112,140,166,183,185,[189][190][191][192] [48,50, 62, 140,[193][194][195][196] [39,40, 182,197] [198] [148,190,193,199] [117, 119,195] [ 21,56,176,178,[200][201][202][203] HCI-M [204] [ 205,206] [204, [207][208][209] [90, 208,210] [ 207,210] [ [211][212][213] HCI-TMI [183,214,…”
Section: Hci-hapmentioning
confidence: 99%
“…One of the movement's cornerstones was born when a group of Italian postgraduate students and a lecturer at the Interaction Design Institute in Ivrea created the first version of what would go on to become the Arduino project (Banzi et al, 2015). The OpenEEG project (Griffith, 2006) quickly became an early go-to open-source circuit for everything from academic tutorials and clothing that lights up with brain activity to increase the expressiveness of the wearer (Montgomery, 2010) to adaptive drone piloting (Ossmann et al, 2014), but the volume-pricing of consumer electronics quickly became an attractive opportunity for artists and DIYers alike (Montgomery and Laefsky, 2011) to find "alternative uses" for the devices. Hacking of the Mattel MindFlex (How to Hack Toy EEGs | Frontier Nerds, 2010) to extract derivative EEG power-band data and of the Zeo Sleep Coach to extract raw EEG data (Dan, 2011) enabled a multiplicity of art installations such as Telephone Rewired, using rhythmic visual and audio patterns to alter endogenous brain oscillations and create an immersive aesthetic experience and altered subjective state (Produce Consume Robot and LoVid, 2013) and Teletron by the band Apples in Stereo, an instrument which allows the user to play an analog synth completely through brain activity (Schneider, 2010).…”
Section: Change In Perspectivementioning
confidence: 99%
“…One of the movement's cornerstones was born when a group of Italian postgraduate students and a lecturer at the Interaction Design Institute in Ivrea created the first version of what would go on to become the Arduino project (Banzi et al, 2015). The OpenEEG project (Griffith, 2006) quickly became an early go-to open-source circuit for everything from academic tutorials and clothing that lights up with brain activity to increase the expressiveness of the wearer (Montgomery, 2010) to adaptive drone piloting (Ossmann et al, 2014), but the volume-pricing of consumer electronics quickly became an attractive opportunity for artists and DIYers alike (Montgomery and Laefsky, 2011) to find "alternative uses" for the devices. Hacking of the Mattel MindFlex (How to Hack Toy EEGs | Frontier Nerds, 2010) to extract derivative EEG power-band data and of the Zeo Sleep Coach to extract raw EEG data (Dan, 2011) enabled a multiplicity of art installations such as Telephone Rewired, using rhythmic visual and audio patterns to alter endogenous brain oscillations and create an immersive aesthetic experience and altered subjective state (Produce Consume Robot and LoVid, 2013) and Teletron by the band Apples in Stereo, an instrument which allows the user to play an analog synth completely through brain activity (Schneider, 2010).…”
Section: Change In Perspectivementioning
confidence: 99%