Proceedings IEEE International Conference on Multimedia Computing and Systems
DOI: 10.1109/mmcs.1999.778566
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Artistic anatomy based, real-time reproduction of facial expressions in 3D face models

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Cited by 4 publications
(1 citation statement)
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“…Previously, a method for synthesizing facial expressions based on a physics model was developed [9] and showed good performance, but the system does not run in real-time. Therefore, we developed a realtime reproduction method based on anatomy for artists or plastic anatomy [10]. Anatomy for artists [11], which was proposed in Italy in the 15th century, is an artistic principle for deformation or emphasis that makes viewers feel that works (such as paintings and sculptures) are realistic.…”
Section: Real-time Reproduction Of Facial Expressions and Body Posturmentioning
confidence: 99%
“…Previously, a method for synthesizing facial expressions based on a physics model was developed [9] and showed good performance, but the system does not run in real-time. Therefore, we developed a realtime reproduction method based on anatomy for artists or plastic anatomy [10]. Anatomy for artists [11], which was proposed in Italy in the 15th century, is an artistic principle for deformation or emphasis that makes viewers feel that works (such as paintings and sculptures) are realistic.…”
Section: Real-time Reproduction Of Facial Expressions and Body Posturmentioning
confidence: 99%