2023
DOI: 10.3390/su15065362
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Artificial Intelligence-Enabled Game-Based Learning and Quality of Experience: A Novel and Secure Framework (B-AIQoE)

Abstract: Game-based learning in schools and colleges, with the help of AI-enabled augmented intelligence techniques, is reported to improve children’s neurodevelopment, intellectual sensing, and specific learning abilities, according to US officials. There is currently a huge transformation from traditional assisted learning to augmented reality-enabled computer-based learning. Globally, there has been a dramatic increase in the use of game-based augmented learning in most schools and colleges. A few problems arise tha… Show more

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Cited by 13 publications
(9 citation statements)
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References 36 publications
(35 reference statements)
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“…Additionally, the game-based learning can be defined as the integration of educational content into a game format, fostering active participation and interaction among students in order to acquire new knowledge or cultivate professional skills (Videnovik et al, 2023). The findings show that AI-powered instruments allow to make the game-based learning environment more personalised, flexible, inclusive, and interactive (Wagan et al, 2023). At the same time, games used in the classroom increase the level of professional skills, and improve critical thinking, help generate new ideas, solve real-time problems, and make strategies and structured action plans for future.…”
Section: Figurementioning
confidence: 97%
“…Additionally, the game-based learning can be defined as the integration of educational content into a game format, fostering active participation and interaction among students in order to acquire new knowledge or cultivate professional skills (Videnovik et al, 2023). The findings show that AI-powered instruments allow to make the game-based learning environment more personalised, flexible, inclusive, and interactive (Wagan et al, 2023). At the same time, games used in the classroom increase the level of professional skills, and improve critical thinking, help generate new ideas, solve real-time problems, and make strategies and structured action plans for future.…”
Section: Figurementioning
confidence: 97%
“…In this context, the paper discusses the most obvious use of cryptography encryption mechanism in IS for industrial environments, most of the frequent use of encryption in intercommunication, which is designed between the users and centralized servers [74], [75]. Email is one of the biggest examples of applicational cryptography, such as the Gmail App, where the email is sent user-to-user, server-to-server, and server-to-user.…”
Section: Applications Of Cryptographic Re-encryption For Industrial T...mentioning
confidence: 99%
“…And so, these streaming services are mostly based on gaming. The list of games played in the year 2019-2021 is: (i) Pubg Mobile; (ii) GTA V; (iii) Call of Duty; (iv) Resident Evil Parts 3-4; and (v) Getting Over It (Choi et al, 2022;Wagan et al, 2023). This type of diversion in the public domain creates interest in such companies finding a way to make natural streaming prospects for games, just like song streams on Spotify and series streams on Amazon Prime.…”
Section: Introductionmentioning
confidence: 99%