ACM SIGGRAPH 2016 Talks 2016
DOI: 10.1145/2897839.2927469
|View full text |Cite
|
Sign up to set email alerts
|

Art-directable procedural vegetation in disney's zootopia

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2020
2020
2024
2024

Publication Types

Select...
1
1

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(1 citation statement)
references
References 1 publication
0
1
0
Order By: Relevance
“…For those outside of production rendering it may be tempting to dismiss such data as "extreme" or "overmodeled". In practice, such assets are a natural consequence of a workflow which prioritizes artist time, asset re-use, and realism, where scenes are assembled from many smaller high-quality assets and through content generation tools such as Disney's Bonsai [Keim et al 2016].…”
Section: Beyond Statisticsmentioning
confidence: 99%
“…For those outside of production rendering it may be tempting to dismiss such data as "extreme" or "overmodeled". In practice, such assets are a natural consequence of a workflow which prioritizes artist time, asset re-use, and realism, where scenes are assembled from many smaller high-quality assets and through content generation tools such as Disney's Bonsai [Keim et al 2016].…”
Section: Beyond Statisticsmentioning
confidence: 99%