2016
DOI: 10.1007/978-3-319-30028-3
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Architecture and Interaction

Abstract: HCI is a multidisciplinary field focused on human aspects of the development of computer technology. As computer-based technology becomes increasingly pervasive -not just in developed countries, but worldwide -the need to take a human-centered approach in the design and development of this technology becomes ever more important. For roughly 30 years now, researchers and practitioners in computational and behavioral sciences have worked to identify theory and practice that influences the direction of these tech… Show more

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Cited by 18 publications
(5 citation statements)
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“…Architects have long been engaged with embodiment theories and its relevance for the experience of static, non-adaptive architecture, as publications by, for example Mallgrave (2013Mallgrave ( , 2011, Pallasmaa and Holl (2008) and Pallasmaa (2009) illustrate. However, behaviour responsive architecture now offers new interaction paradigms, as discussed in Architecture and Interaction (Dalton et al, 2016) in general and our chapter Embodied Interactions with Adaptive Architecture (Jäger et al, 2016) in particular.…”
Section: Embodied Interactionmentioning
confidence: 99%
“…Architects have long been engaged with embodiment theories and its relevance for the experience of static, non-adaptive architecture, as publications by, for example Mallgrave (2013Mallgrave ( , 2011, Pallasmaa and Holl (2008) and Pallasmaa (2009) illustrate. However, behaviour responsive architecture now offers new interaction paradigms, as discussed in Architecture and Interaction (Dalton et al, 2016) in general and our chapter Embodied Interactions with Adaptive Architecture (Jäger et al, 2016) in particular.…”
Section: Embodied Interactionmentioning
confidence: 99%
“…Furthermore, the design of technology-based solutions, requires the collaboration between experts of different disciplines, such as engineers and business managers, and their involvement in co-design processes. In order to manage the complexity of these physical/digital solutions, and to ensure a design result oriented towards the optimal satisfaction of users, new design approaches and mapping techniques focused on experience and on user activities are needed [1,2]. Ambient User Experience (UX) aims to provide a continuous and cohesive user experience across devices, time, and space.…”
Section: Ambient User Experiencementioning
confidence: 99%
“…For all the maps, as experience design tools, is common that they are activity-based designs [1,9]. People are always in an environment that consists of contexts and technologies, in which they are engaged in activities [10].…”
Section: Mapping Activities Through Constraints and Enablersmentioning
confidence: 99%
“…Adaptive Architecture is defined as buildings that have been specifically designed to adapt to their environments and inhabitants (Schnädelbach 2010). Technology is now enabling architecture to become increasingly behaviour-responsive, which can be traced through several publications, such as Bier and Knight's (2010) Footprint issue on digitally-driven architecture, Bullivant's (2005b;2006) work on responsive and interactive environments, Fox and Kemp's (2009) book Interactive Architecture, Kolarevic's (2015) book titled Building Dynamics, Architectural Robotics (Green 2016), and most recently the book Architecture and Interaction (Dalton et al 2016). These provide numerous cases in which adaptive architecture directly or indirectly affects the behaviour of its inhabitants.…”
Section: Adaptive Architecture As Interaction Partnermentioning
confidence: 99%