2009
DOI: 10.1145/1738921.1738924
|View full text |Cite
|
Sign up to set email alerts
|

Architectural challenges and solutions for peer-to-peer massively multiplayer online games

Abstract: Massively Multiplayer Online Games (MMOG), now supporting millions of simultaneous participants on a regular basis, have become a significant contributor in human-to-human communications. While originally designed for games, they have now moved into serious realms of socialization, business, commerce, scientific experimentation, and others. As more and more people participate in these massive environments, the underlying infrastructure is starting to exhibit shortcomings that limit the progress, practicality, … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 100 publications
(21 reference statements)
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?