Our system is currently under heavy load due to increased usage. We're actively working on upgrades to improve performance. Thank you for your patience.
2012 18th International Conference on Virtual Systems and Multimedia 2012
DOI: 10.1109/vsmm.2012.6365935
|View full text |Cite
|
Sign up to set email alerts
|

Archaeological fragment characterization and 3D reconstruction based on projective GPU depth maps

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
10
0
1

Year Published

2013
2013
2020
2020

Publication Types

Select...
5
3
1

Relationship

0
9

Authors

Journals

citations
Cited by 20 publications
(11 citation statements)
references
References 15 publications
0
10
0
1
Order By: Relevance
“…The results indicated the efficiency of the proposed technique (250 times faster than exhaustive search) (Belenguer & Vidal, 2012).…”
Section: Performed Studies From 2010 To 2019mentioning
confidence: 81%
See 1 more Smart Citation
“…The results indicated the efficiency of the proposed technique (250 times faster than exhaustive search) (Belenguer & Vidal, 2012).…”
Section: Performed Studies From 2010 To 2019mentioning
confidence: 81%
“…In the literature, a variety of features were defined. These features are categorized in Figure 4: the most commonly used features are the rotational axis and geometric, profile, and color ones (Belenguer & Vidal, 2012;Karasik & Smilansky, 2011;Rasheed & Nordin, 2015). However, in recent years, more attention has been paid to morphological features, which are more difficult to recognize, being asymmetric structures, but are semantically significant and have specific geometric features useful to drive the assembling process (Di Kalasarinis & Koutsoudis, 2019;Lucena et al, 2016).…”
Section: Data Acquisition and Preprocessingmentioning
confidence: 99%
“…Belenguer et al . [BV12] put particular emphasis on implementation efficiency, speeding up geometric transformations, visibility tests and discretization operations by pre‐calculating data and by moving all heavy calculations to the GPU.…”
Section: Micro‐geometrymentioning
confidence: 99%
“…Significant developments in computer technologies have improved the reconstruction procedures for fragmented archaeological objects [5–9]; a large proportion of this has relied on the fact that pots are axially symmetric. Some researchers have proposed a complete framework with which to automatically assemble pots from 3D fragments [10,11]. These authors have assumed that the objects have been made using a potter’s wheel, and as such they rely upon the axial symmetry around the center of an object in order to reconstruct it from its fragments.…”
Section: Introductionmentioning
confidence: 99%