20th International Conference on Mobile and Ubiquitous Multimedia 2021
DOI: 10.1145/3490632.3490668
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AR in TV: Design and Evaluation of Mid-Air Gestures for Moderators to Control Augmented Reality Applications in TV

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Cited by 6 publications
(4 citation statements)
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“…for bimanual gestures [49], and gestures that allows moderators to control content in Augmented Reality TV [35]. Other prototypes have employed mobile and wearable devices, such as Popovici et al [33], who linked smart pockets to the smart TV with pointing gestures detected by a smart armband with an integrated IMU.…”
Section: Legend Examplesmentioning
confidence: 99%
See 1 more Smart Citation
“…for bimanual gestures [49], and gestures that allows moderators to control content in Augmented Reality TV [35]. Other prototypes have employed mobile and wearable devices, such as Popovici et al [33], who linked smart pockets to the smart TV with pointing gestures detected by a smart armband with an integrated IMU.…”
Section: Legend Examplesmentioning
confidence: 99%
“…(1a) The radar is integrated in the TV or is connected to the TV, e.g., via one of the available USB ports, as a hardware add-on that extends the built-in functionality of the TV set. The perspective and field of view leveraged by such a placement enable a variety of gesture types performed with the hand and arm in front of the TV set, from hand poses [17] to pointing at the TV screen [42] and the space around it [45] to mid-air gestures [35,53] to arm and whole-body gesture input [38,43]. Such a design solution also enables multi-user interaction, e.g., gestures performed by multiple viewers that share the control of the TV [32].…”
Section: Radar Placement Relative To the Tv Setmentioning
confidence: 99%
“…The host using these gestures are enabled to control the AR content in the TV and tell stories in a modern way with more power of expression. Figure 2 shows the usage scenario [13].…”
Section: Elicitation Studymentioning
confidence: 99%
“…Initially proposed and practiced by Jacob O. Wobbrock [1], GES requires participants to suggest gestures related to specific referents (the effects of an action). This form of research has quickly become a popular tool, extensively used in the design of gesture interactions for mobile devices [2], smart homes [3], [4], autonomous driving [5], [6], and extended reality technologies [7], [8], [9].…”
Section: Introductionmentioning
confidence: 99%