2015
DOI: 10.1007/s00530-015-0481-6
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AR-based serious game framework for post-stroke rehabilitation

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Cited by 39 publications
(35 citation statements)
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“…The QualSyst evaluation criteria contributed to classifying the best-structured studies with the most solid and consistent results [19]. It is noticed that the publications with the highest grades used a combination of methods of data collection [24,25,29,50,51] and sought to quantify these results by validating them with analysis based on statistical calculations. For this, they experimented with different configurations, by either grouping user profiles [29], testing different versions of the system [24,50], or comparing with and without the use of technology [25], in order to obtain data to make comparisons or detect patterns of changes.…”
Section: Discussionmentioning
confidence: 99%
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“…The QualSyst evaluation criteria contributed to classifying the best-structured studies with the most solid and consistent results [19]. It is noticed that the publications with the highest grades used a combination of methods of data collection [24,25,29,50,51] and sought to quantify these results by validating them with analysis based on statistical calculations. For this, they experimented with different configurations, by either grouping user profiles [29], testing different versions of the system [24,50], or comparing with and without the use of technology [25], in order to obtain data to make comparisons or detect patterns of changes.…”
Section: Discussionmentioning
confidence: 99%
“…Although the technical and practical success of rehabilitation applications is fundamental to improve them, the researches that make subjective judgments of the users are essential for the usability improvement. Of the 10 studies that received QualSyst's best scores, 7 used questionnaires (validated or authored) to verify aspects related to user experience, such as motivation [29,51], satisfaction [24,25], perception [42,50], and ease of use [31]. This analysis contributed to bringing parameters beyond those provided by performance assessments and helped to justify or explain events related to changes in user behaviour patterns.…”
Section: Discussionmentioning
confidence: 99%
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“…Human-robot interactions can be performed in a stable fashion under certain conditions, which depend on the characteristics of both the robotic systems and human users [8]. The stability of the robot relies on mechanical parts, control systems, and communications delays [9], while the human part depends on the physiological properties of the tissues and the biomechanical characteristics of the extremities, such as muscle contraction, joint flexion and extension, and neuromotor control [10].…”
Section: Introductionmentioning
confidence: 99%
“…al. proponen en [19] un conjunto de juegos "serios" desarrollados en un entorno de realidad aumentada, diseñados y probados en pacientes con diferentes tipos de dificultades en las extremidades superiores, después de cierto número de sesiones de rehabilitación todos los pacientes mostraron mejoras en evaluaciones cuantitativas realizadas.…”
Section: Introductionunclassified