2011
DOI: 10.1109/tpds.2011.47
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Approximation Algorithms for the Multiorganization Scheduling Problem

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Cited by 18 publications
(22 citation statements)
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“…For parallel rigid jobs (i.e., that requires a fixed number of processors qi(k)), Pascual et al . have showed a new algorithm with constant approximation ratio (a 3‐approximation) regarding the optimal global makespan. They also show that this bound is asymptotically tight (when the number of organizations is large).…”
Section: The Multiorganization Scheduling Problemmentioning
confidence: 99%
See 1 more Smart Citation
“…For parallel rigid jobs (i.e., that requires a fixed number of processors qi(k)), Pascual et al . have showed a new algorithm with constant approximation ratio (a 3‐approximation) regarding the optimal global makespan. They also show that this bound is asymptotically tight (when the number of organizations is large).…”
Section: The Multiorganization Scheduling Problemmentioning
confidence: 99%
“…For this more general scenario, we can show that Theorem The price of anarchy in MOSP games with priority to organizations and parallel workloads is unbounded. Proof We will prove this theorem constructing an instance of the MOSP game with priorities to organizations that has a pure Nash equilibrium with cost arbitrarily far from the schedule with optimal cost. Like in Section 7, the construction of the pure Nash equilibrium is inspired by the ILBA algorithm. Let x MathClass-rel∈ double-struckN the ratio of the cost of this equilibrium to the ratio of the optimal cost and n MathClass-rel= 3 2x(xMathClass-bin−1) MathClass-bin+ 2.…”
Section: Game With Priority To Organizationsmentioning
confidence: 99%
“…Moreover, the organizations may have a different number of processors. The rigid job scheduling problem on multi-organizations has been extended in [11] for the case where the jobs are submitted to local queues on each cluster with the extra constraint that the initial local schedules must not be worsened. The authors provide a 3-approximation.…”
Section: Problem Statementmentioning
confidence: 99%
“…[6] the jobs are scheduled to minimize the global performance metric (the makespan) with an additional requirement -the utility of each player cannot be worse than if the player would act alone. Such approach ensures the stability of the system against actions of any single user (it is not profitable for the user to leave the system and to act alone) but not to the formation of sub-coalitions.…”
Section: Introductionmentioning
confidence: 99%