2015
DOI: 10.1504/ijaose.2015.078436
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Applying norms and preferences for designing flexible game rules

Abstract: Abstract:Interactive storytelling is a strength of table-top role playing games as they are facilitated by a game master (GM) who directs the narrative and devises game scenarios. One difficulty with the implementation of a GM in computer games is the large amount of time, effort and specialist skills that can be required for the creation of such an agent. Another issue is that game rules become embedded in the agent implementation and thus may become difficult and time consuming to change. This article aims t… Show more

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