2020
DOI: 10.1007/978-3-030-49663-0_23
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Applying Genetic Algorithms for Recommending Adequate Competitors in Mobile Game-Based Learning Environments

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Cited by 20 publications
(13 citation statements)
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“…In China, like most elsewhere, more and more college campuses embrace the flipped classroom pedagogical approach, which is a learning model that subverts the traditional teacher-centered class instruction into student-focused pre-class knowledge transfer via technology-mediated platforms including smartphone capabilities ( Wei et al, 2020 ). As a result, the smartphone has become an important and pivotal tool in fostering learning through entertaining, mobile gaming, and other creative modalities ( Krouska et al, 2020 ; Troussas et al, 2020 ). More than one-third of the students mentioned the various role of the smartphone in accomplishing academic and course-related tasks such as researching information, communicating about curricular activities, and reading class notes and course materials.…”
Section: Resultsmentioning
confidence: 99%
“…In China, like most elsewhere, more and more college campuses embrace the flipped classroom pedagogical approach, which is a learning model that subverts the traditional teacher-centered class instruction into student-focused pre-class knowledge transfer via technology-mediated platforms including smartphone capabilities ( Wei et al, 2020 ). As a result, the smartphone has become an important and pivotal tool in fostering learning through entertaining, mobile gaming, and other creative modalities ( Krouska et al, 2020 ; Troussas et al, 2020 ). More than one-third of the students mentioned the various role of the smartphone in accomplishing academic and course-related tasks such as researching information, communicating about curricular activities, and reading class notes and course materials.…”
Section: Resultsmentioning
confidence: 99%
“…MGbL can improve teamwork, students' learning motivation and their performance as well (Chang & Hwang, 2019). Also, MGbL has been reported as an efficient environment for students to advance their knowledge through an entertaining way according to the related literature (Krouska et al, 2020b). Quiz Time!…”
Section: Research Model and Hypothesesmentioning
confidence: 99%
“…From the citizen point of view the smart city has to be accessible and friendly to users in a natural way without feeling like technology is actual. Innovations technology became the tool for independence [27]. It would be very promising and comforting for this technology to promote growth and development.…”
Section: Supporting People With Disabilities In Their Daily Life In a Smart Citymentioning
confidence: 99%