2014
DOI: 10.1586/17434440.2014.929496
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Applications of sensory feedback in motorized upper extremity prosthesis: a review

Abstract: Dexterous hand movement is possible due to closed loop control dependent on efferent motor output and afferent sensory feedback. This control strategy is significantly altered in those with upper limb amputation as sensations of touch and movement are inherently lost. For upper limb prosthetic users, the absence of sensory feedback impedes efficient use of the prosthesis and is highlighted as a major factor contributing to user rejection of myoelectric prostheses. Numerous sensory feedback systems have been pr… Show more

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Cited by 132 publications
(114 citation statements)
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“…The device may also provide information to the user about the plant that the user does not otherwise have. In this case, the device may restore sensory feedback (touch or movement) to the user about bodyenvironment-task interactions [31,32]. The device may do so through neural activation to restore basic sensory capabilities such as vision, hearing, touch, or kinesthesia [33].…”
Section: Biomimetic Prosthetics 52mentioning
confidence: 99%
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“…The device may also provide information to the user about the plant that the user does not otherwise have. In this case, the device may restore sensory feedback (touch or movement) to the user about bodyenvironment-task interactions [31,32]. The device may do so through neural activation to restore basic sensory capabilities such as vision, hearing, touch, or kinesthesia [33].…”
Section: Biomimetic Prosthetics 52mentioning
confidence: 99%
“…And tactile manipulation of skin at these sites stimulates aferent pathways that elicit sensory feedback of the missing hand to the amputee. The biological neural-machine-interface created by TMR is a unique platform for investigating control of multi-sensory prosthesis [7,31,32] and potential cognitive frameworks of agency. Speciically, agency considerations may enhance the EMG motor command interface and augment how sensory feedback is perceived by the user.…”
Section: Optimizing User Agency Over Devicementioning
confidence: 99%
“…It is believed that the implementation of feedback to create a closed-loop system will improve the performance of the prosthetic. In active prosthetics, three of the major ways to provide sensor feedback to the user include substitution, modality-matched, and somatically matched feedback mechanisms [35]. In general, substitution feedback is the application of an indirect stimulus that is intended to substitute another form of stimulus, i.e., substituting a touch stimulus with an auditory one.…”
Section: Introductionmentioning
confidence: 99%
“…Somatotopically matched feedback causes the user to perceive the correct sensation from the correct location, as if the prosthetic was their natural limb. In order to create a prosthetic that most accurately performs sensory feedback, both modality-matched and somatotopically matched feedbacks should be employed [2,35].…”
Section: Introductionmentioning
confidence: 99%
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