2013 10th International Conference on Ubiquitous Robots and Ambient Intelligence (URAI) 2013
DOI: 10.1109/urai.2013.6677362
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Appearance-based gaze estimation using kinect

Abstract: Human gaze tracking has gathered much attention due to its capability to detect intuitive attention. Appearance-based methods can work with a single camera in ordinary conditions to track human gaze. An effective way to generate eye appearances is proposed using the Kinect. The head pose information is obtained from the Kinect after a series of calibrations. The Eye Appearance features are collected through ASM and KLT feature tracker. With 23 training samples, the error is found to be 1.07°. This paper propos… Show more

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Cited by 10 publications
(3 citation statements)
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“…Appearance-based gaze estimation methods directly use eye images as input and can therefore potentially work with low-resolution eye images. While early works assumed a fixed head pose [3,42,48,35,27,24], recent works focused on methods for 3D head pose estimation [25,26,9,6]. However, appearance-based methods require larger amounts of user-specific training data than model-based methods, and it remains unclear if the learned estimator can generalise to unknown users.…”
Section: Gaze Estimation Methodsmentioning
confidence: 99%
“…Appearance-based gaze estimation methods directly use eye images as input and can therefore potentially work with low-resolution eye images. While early works assumed a fixed head pose [3,42,48,35,27,24], recent works focused on methods for 3D head pose estimation [25,26,9,6]. However, appearance-based methods require larger amounts of user-specific training data than model-based methods, and it remains unclear if the learned estimator can generalise to unknown users.…”
Section: Gaze Estimation Methodsmentioning
confidence: 99%
“…In contrast, appearance-based gaze estimation methods do not rely on feature point detection but directly regress from eye images to 3D gaze directions. While early methods assumed a fixed head pose [37], [38], [39], [40], [41], [42], more recent methods allow for free 3D head movement in front of the camera [43], [44], [45], [46], [47]. Because they do not rely on any explicit shape extraction stage, appearance-based methods can handle lowresolution images and long distances.…”
Section: Gaze Estimation Methodsmentioning
confidence: 99%
“…To detect gaze points without fixing the head, the depth images of the Kinect can be used [18]. Choi [19] used a Kinect to obtain eye regions and head posture. The ASM [20] and KLT [21] algorithms were used to extract eye appearances for the eye vector and Gaussian regression was used to map the eye vectors and screen points.…”
Section: Introductionmentioning
confidence: 99%