2000
DOI: 10.1109/76.875522
|View full text |Cite
|
Sign up to set email alerts
|

Apparent 3-D camera velocity-extraction and applications

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
10
0

Year Published

2004
2004
2009
2009

Publication Types

Select...
2
1

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(10 citation statements)
references
References 5 publications
0
10
0
Order By: Relevance
“…Thus, the method discussed here [67,68] generalizes the photo-mosaic generation methods in that it: (i) computes explicitly 3-D camera parameters; (ii) determines the structure (depth) of static scenes; (iii) integrates camera and depth information with a perspective transformation model of image point displacements; (iv) models explicitly variations in image illumination; (v) can deal with arbitrary camera velocities in that it is described by an image multiresolution method; (vi) can be extended to deal with 3-D surfaces. In our approach shown in Figure 16, we identify regions or layers of "uniform" depth in the scene, and generate a 2-D sprite for each such layer.…”
Section: Layered Mosaics Based On 3-d Informationmentioning
confidence: 99%
See 4 more Smart Citations
“…Thus, the method discussed here [67,68] generalizes the photo-mosaic generation methods in that it: (i) computes explicitly 3-D camera parameters; (ii) determines the structure (depth) of static scenes; (iii) integrates camera and depth information with a perspective transformation model of image point displacements; (iv) models explicitly variations in image illumination; (v) can deal with arbitrary camera velocities in that it is described by an image multiresolution method; (vi) can be extended to deal with 3-D surfaces. In our approach shown in Figure 16, we identify regions or layers of "uniform" depth in the scene, and generate a 2-D sprite for each such layer.…”
Section: Layered Mosaics Based On 3-d Informationmentioning
confidence: 99%
“…The limitations of 8PSFM are its sensitivity to noise (SVD matrix computation) and the choice of points on the object. We proposed [67] a generalization of 8PSFM, called G8PSFM that avoids the need of choosing in an ad-hoc manner (image projected) object points and it makes the computation of SFM more robust.…”
Section: Structure-from-motion: Generalized Eight-point Algorithmmentioning
confidence: 99%
See 3 more Smart Citations