“…To help increase the attention span in the STEM classroom, Felder and co-workers have been some of the biggest enthusiasts of the implementation of active learning strategies and methods in large classes and in how to incorporate them without sacrificing content coverage (Felder, 1997;. Some of these approaches may be implemented in what could be seen as interactive lecturetype classes, encompassing strategies and methods such as quizzes (Aravinthan & Aravinthan, 2010;Bell, 1997;Cohen & Sasson, 2016;Cox & Clark, 1998), Minute Paper (Domokos & Huey, 2021;Levin-Banchik, 2022;Weaver & Cotrell, 1985), and Think-Pair-Share (Gok, 2018;Kaddoura, 2013;Lyman, 1981). Additionally, this study considers the following strategies and methods, which are described in detail in Table 5 of Appendix 1: Team-Based Learning (Leupen, 2020;Michaelsen & Sweet, 2008), Flipped Classroom (al Mamun et al, 2022Lage et al, 2000), Peer Instruction (Mazur, 2013;Tullis & Goldstone, 2020), Gamification/Game-Based Learning (Kapp, 2012;Patil & Kumbhar, 2021), Case…”