2008
DOI: 10.1007/978-3-540-89220-5_23
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Animating Speech in Games

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“…For a survey of techniques suitable for games, see [King 2008]. In particular, approaches for animating gaze and eyes tend to be probabilistic, corresponding to either parameterized models (usually constructed from empirical data, such as [Lee et al 2002;Itti et al 2003;Masuko and Hoshino 2007]) or models constructed automatically using statistical learning techniques, such as [Deng et al 2005;Ma and Deng 2009;Le et al 2012].…”
Section: Related Workmentioning
confidence: 99%
“…For a survey of techniques suitable for games, see [King 2008]. In particular, approaches for animating gaze and eyes tend to be probabilistic, corresponding to either parameterized models (usually constructed from empirical data, such as [Lee et al 2002;Itti et al 2003;Masuko and Hoshino 2007]) or models constructed automatically using statistical learning techniques, such as [Deng et al 2005;Ma and Deng 2009;Le et al 2012].…”
Section: Related Workmentioning
confidence: 99%